#include <iostream>
#include <SFML/Graphics.hpp>
#include <SFML/System.hpp>

int main(void)
{
    sf::RenderWindow App;
    App.Create(sf::VideoMode(100, 100, 32), "Test", sf::Style::Close);
    sf::Clock timer;
    while(App.IsOpened())
    {
        if(timer.GetElapsedTime() > 3.5)
            App.Close();

        App.Clear();

        App.Display();
    }
    return 0;
}
